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Exercises (3138)

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Zone ball

Stimulate circulation

06:00
Auxiliary means
Ball (floorball), Ball (futsal/football), Stick (floorball)
Organization

Group work

2 teams

View
Topic description

Two teams play against each other in a limited playing area. A point is scored if the ball can be received in the opponent's end zone (with the stick) after a pass.

Material

Participant:
1 stick ► floorball

1 ball ► floorball, futsal/football
8 marking cones/cups ►field markings incl. end zones
x playing ribbons/bibs ►team identification

Zone ball

Stimulate circulation

06:00
Auxiliary means
Ball, Ball (basketball), Ball (Blitzball/Rugby/Football), Ball (foam/softball), Ball (FooBaSKILL), Ball (handball), Ball (volleyball), Throwing disc (Frisbee)
Organization

Group work

2 teams

View
Topic description

Two teams play against each other in a limited playing field. A point is scored if the ball can be placed in the opponent's end zone after a pass. Bouncing with the ball is not allowed and the number of steps (e.g. maximum of 3 steps) with the ball is limited (optional: change of possession when the ball falls to the ground).

Variant:
Play with a badminton shuttle so that the passing distances are shorter and the intensity is higher. Or the ball can also be replaced with a throwing disc (a frisbee).

Material

1 ball ►basketball, blitzball/touchrugby, FooBaSKILL, handball, tchoukball
8 marking cones/caps ►court markings incl. end zones
x game ribbons/leashes ►team identification

1 badminton shuttle/throwing disc (frisbee) ►variant

Zone ball

Stimulate circulation

06:00
Auxiliary means
Ball (Intercross/Lacrosse), Stick (Intercross/Lacrosse)
Organization

Group work

2 teams

View
Topic description

Two teams play against each other in a limited playing area. A point is scored if the ball can be caught with the stick after a pass in the opponent's end zone.

The following rules apply to the form of play:

  • The ball may only be handled with the stick. A player may hold the ball in the basket for a maximum of 5 seconds.
  • If a ball lands out of bounds, the player who puts the ball back into play can either run into the court with the ball or play a pass from the sideline (observe the 5-second rule).
  • If the ball falls to the floor, players have the option of picking it up with their stick or "covering" it. To cover the ball, cover it with the basket of the stick. After covering the ball with the basket, the opponents must keep a distance of 3 metres and the player with the ball must make a pass (it is not possible to continue running after the "cover").
  • An attack must be executed within 30 seconds.
  • Intercross is played without contact between body/body and body/stick.
  • The player with the ball may only run or stand (star step allowed). Walking is prohibited. When running, the stick must be held in both hands. Catching, throwing or "covering" is permitted with one hand.
  • The ball may not be touched with the hand.
Material

Per participant:
1 stick ►intercrosse/lacrosse

1 ball ►intercrosse/lacrosse
8 marking cones/caps ►field markings incl. end zones
x game ribbons/leashes ►team identification

Zone ball

Stimulate circulation

06:00
Auxiliary means
Ball (Smolball), Racket (Smolball)
Organization

Group work

2 teams

View
Topic description

Two teams play against each other in a limited playing area. A point is scored if the ball can be caught/received by a teammate with the stick after a pass in the opponent's end zone.

The following rules apply to the game form:

  • The ball, which is balanced on the stick, may be carried a maximum of 4 steps.
  • The ball may be touched a maximum of 4 times before it is played on.
  • The ball at rest on the racket, without the player moving, may be held for a maximum of 4 seconds.
  • The ball may be held for a maximum of 4 seconds.
  • The ball may not be covered with the racket or the body, but must be played on immediately.
  • It is not permitted to actively play the ball with the foot or lower leg, with the hand, the arm or the head (free hit).
  • If the ball leaves the playing field, it is put back into play by a free hit by the opposing team at the place of action.
.
Material

Per participant:
1 bat ►smolball

1 ball ►smolball
8 marking cones/caps ►court markings incl. end zones
x wristbands/bibs ►team identification

Zone escape

Fighting and roughhousing games

00:00
Auxiliary means
Soft mat (small)
Organization

Partner work

Pictures
View
Topic description

A participant tries to escape from the four-foot stance from a mat/lawn area. His opponent tries to prevent this by fair means. The roles are then reversed.

Variant:
Stop the time until the escape is successful or set a time limit for the escape attempt.

Material

9-12 soft mats (small) ► indoor version

4 marking cones/caps ► outdoor version

1 stopwatch ► variation of the exercise

Post set-up indoor:
form a rectangular field of mats using soft mats.

Post set-up outdoor:
define a rectangular field using caps.

  • Zonenflucht_-_in.pdf
  • Zonenflucht_-_out.pdf
  • Fuir_le_tapis_-_in.pdf
  • Fuir_le_tapis_-_out.pdf

Moving an object to the side in a push-up position

Power

00:00
Auxiliary means
Assault rifle
Body part
Whole body
Muscle group
Abdominal muscles (straight), Shoulder muscles
Organization

Individual work

Pictures
View
Topic description

Push-up position, rifle (lying flat on the ground or placed on the bipod support) straight in extension of the body between the arms, grip the rifle alternately with the right or left hand on the hand guard, lift it slightly and move it a little to the side.

Attention:
No hollow back, tense torso.

Lighten:
Support yourself in place; place your knees on the floor.

Harden:
Integrate a push-up between repetitions.

Variation:
When gripping the assault rifle, extend the respective arm horizontally forwards in the extension of the body before putting the weapon down again.

Material

1 assault rifle (neutralised)

Forced sitting

Fighting and roughhousing games

00:00
Auxiliary means
Soft mat (small)
Organization

Partner work

Pictures
View
Topic description

Two participants sit opposite each other on their knees (and grab each other's shoulders). The aim is to get the other participant to touch the (mat) floor with their buttocks.

Material

4 soft mats (small) ► indoor version

4 cones ► outdoor version

Indoor post set-up:
Using soft mats to form a rectangular field of mats.

Outdoor post set-up:
Using cones to define a rectangular field.

  • Zwangssitzen_-_in.pdf
  • Zwangssitzen_-_out.pdf
  • Assieds_toi_-_in.pdf
  • Assieds_toi_-_out.pdf

Duel

Light-Contact

00:00
Auxiliary means
Boxing gloves, Soft mat (small)
Organization

Partner work

View
Topic description

The participants stand together on a soft mat (in-fight) and try to hit their opponent as many times as possible without being hit themselves. Both participants interrupt the fight as often as they like (very short intervals) with the command "break", whereupon they dissolve the close fighting position. After a short interruption, the participants switch back to close combat.

Variant:
Start the fight kneeling (e.g. change the starting position on the second pass).

Material

1 soft mat

Participant:
1 pair of boxing gloves

Zweikampf (contact)

Light-Contact

10:00
Auxiliary means
Boxing gloves
Organization

Partner work

3-4 partner changes (take body size into account if necessary)

.
Pictures
View
Topic description

1 vs. 1 fight, whereby all hit zones (incl. head) are permitted (= contact). If a participant is hit, they take a step backwards and touch the ground with both boxing gloves before the fight is restarted.

Round duration: max. 1 minute 30 seconds.

It is possible to work with a referee, but this requires a short introduction regarding behaviour + commands.

Material

Participant:
1 pair of boxing gloves

Zweikampf (semi-contact)

Light-Contact

10:00
Auxiliary means
Boxing gloves
Organization

Partner work

3-4 partner changes (take body size into account if necessary)

.
Pictures
View
Topic description

1 vs. 1 fight, whereby only hits to the upper body (T-shirt) are permitted (= semi-contact). If a participant is hit, he takes a step backwards and touches the ground with both boxing gloves before the fight is restarted.

Round duration: max. 1 minute 30 seconds.

It is possible to work with a referee, but this requires a short introduction regarding behaviour + commands.

Material

Participant:
1 pair of boxing gloves

Duel in a restricted zone

Light-Contact

00:00
Auxiliary means
Boxing gloves, Tyres
Organization

Partner work

Pictures
View
Topic description

The participants face each other in a walking position and place their front foot in the tyre between them on the floor. Using freely selectable punch variations, the participants try to land as many hits as possible on their opponent while simultaneously dodging or blocking their opponent's punches. The opponent's front foot must not leave the hoop for the entire duration of the exercise.

Material

Participant:
1 pair of boxing gloves

Participant:
1 tyre

  • Zweikampf_in_begrenzter_Zone.pdf
  • Duel_dans_une_zone_restreinte.pdf

Duel with restrictions

Light-Contact

00:00
Auxiliary means
Boxing gloves, Game ribbon
Organization

Partner work

Pictures
View
Topic description

Two participants are each equipped with a boxing glove and a game tape, half of which is tucked into the side of their trousers. The boxers try to grab the opponent's game tape with their free hand (without boxing glove) while boxing (on the forehead and stomach). The boxing punches are used to hinder the opponent. Points are only awarded for grabbing the ribbon. Hard hits automatically score one point for the opponent.

Variants:

  • Boxing hits score 1 point. Grabbing a game ribbon = 3 points. 10 points = victory.
  • Fasten the game ribbon on the side of the free hand or on the opposite side.
Material

Participant:
1 pair of boxing gloves
1 wristband

  • Zweikampf_mit_Einschrankung.pdf
  • Duel_avec_limitation_1.pdf

Duel with restrictions

Light-Contact

00:00
Auxiliary means
Boxing gloves
Organization

Partner work

Pictures
View
Topic description

The participants assume a sitting, kneeling or crouching position and try to land as many hits as possible on their opponent without being hit themselves.

Material

Participant:
1 pair of boxing gloves

  • Zweikampf_mit_Einschrankungen.pdf
  • Duel_avec_limitation_2.pdf
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